AI Insights · Timothy · October 2022
Top 5 Roguelike Games on Android in Argentina: Q3 2022
Discover the performance of the top 5 Roguelike games on Android in Argentina during Q3 2022, including trends in downloads, revenue, and active users.
During the third quarter of 2022, the top 5 Roguelike games on the Android platform in Argentina showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at each game's metrics based on Sensor Tower data.
Diablo Immortal from Blizzard Entertainment saw a fluctuating revenue trend, peaking at around $6.3K in the last week of June. Downloads spiked significantly in mid-July, reaching over 21K, though they dropped to below 1K by the end of September. Active users also saw a peak in late July with approximately 54.3K users, followed by a decline to around 20K by the end of the quarter.
Yoozoo's (Singapore) Pte. Ltd's Saint Seiya Awakening: KOTZ had a relatively stable revenue, averaging around $3K per week, with a slight increase to $4.5K at the end of September. Downloads remained low and steady, ranging from 177 to 631 per week. Active users showed a gradual decline from about 17K to 11.7K over the quarter.
RAID: Shadow Legends by Plarium Global Ltd experienced a steady revenue trend, peaking at approximately $2K in mid-August. Weekly downloads fluctuated between 1.9K and 3.3K, while active users remained relatively stable, hovering around 7.4K by the end of September.
Hero Wars: Alliance from NEXTERS GLOBAL LTD showed notable peaks in revenue, with a high of $1.7K in late July. Downloads surged to nearly 3K in mid-July but stabilized to around 1.4K by the end of the quarter. Active users peaked at over 10K in mid-July before settling to around 6.5K by September's end.
Idle Heroes by DHGAMES demonstrated a consistent increase in revenue, reaching $1.2K mid-September. Downloads saw a significant rise to 7.3K in late July, followed by a sharp decline to below 200 by the end of September. Active users peaked at around 12.7K in late July and gradually decreased to about 6.2K by the end of the quarter.
These insights are based on Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.